TITLE: Lead AI & VFX Architect
FOCUS: Computational VFX, Generative Frameworks
EST: 2018
"My mandate is the abolition of the traditional render farm bottleneck. We are developing proprietary **Neural Rendering Frameworks** that synthesize photorealistic assets in real-time, effectively collapsing the post-production timeline into pre-production."
Alfonso oversees the engineering of all AI-driven visual effects tools (VFX 3.0). His primary focus is on integrating **Generative Adversarial Networks (GANs)** and **Diffusion Models** into the Abadi pipeline for tasks like automated roto-scoping, procedural environment generation, and de-aging processes. He is instrumental in building the **Giga-Voxel Data Sets** used for training the proprietary shallow-learning pre-visualization engine, allowing directors to visualize complex sequences with final-level fidelity on-set.
Alfonso transitioned from deep learning research at a major tech firm, specializing in large-scale computational geometry before applying his expertise to cinematic visuals.
Alfonso's current project is the development of a **Temporal Consistency Engine (TCE)**. This AI-driven tool ensures that all procedurally generated VFX assets maintain perfect aesthetic and physical continuity across adjacent frames, eliminating "flicker" and ensuring maximum fidelity for sequences involving complex simulation data.